Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Kick-Off Tournament 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2025-11-30
a2a21e12-227b-41fc-964a-c052b6c68fc2
rlcs-open-1-oce-2026
0.50
100%
20
2025-11-29
8787b638-e0ee-419f-b31c-90e1bd8ce510
rlcs-open-1-oce-2026
0.25
100%
10
2025-11-28
36e5ef64-e88b-4f2b-9b8a-3af3845426be
rlcs-open-1-oce-2026
0.38
100%
15
2025-11-28
0c7a1563-08c6-4538-bd43-6b4667498149
rlcs-open-1-oce-2026
0.13
100%
5
2025-09-11
19bcc731-136c-423e-a31b-030b6b9d10d6
world-championship-2025
1.00
35%
30
2025-09-11
e771063c-347a-4fc0-b44b-8f3f4dd00495
world-championship-2025
0.17
35%
5
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.