

The Lost Colony expansion for ARK Survival Ascended adds a small but very distinct set of creatures.
Some are built around new mechanics, while others push combat, travel, and survival in cold regions.
Image via Studio WildcardVeilwyn is a small fox-like companion and the starting point of the familiar system. It follows players, helps in fights, and uses cryo-based attacks. Over time, Veilwyn can evolve into one of two forms depending on how you play and what path you choose.
Solwyn is the evolved support form of Veilwyn. It focuses more on defense and survival, especially in cold areas. It can help with healing, protection, and terrain traversal, like creating ice paths.
Malwyn is the aggressive evolution of Veilwyn. This form is built for combat and crowd control. It weakens enemies, slows them down, and can reposition quickly during fights.
Image via Studio WildcardOssidon is a massive ape-like apex predator designed for late-game combat. It uses cryogenic attacks, and its body adapts based on how it is leveled. This creature is meant to be a powerhouse both offensively and defensively.
Gigadesmodus is a giant bat that works like a flying fortress. It can transport large creatures and structures, making it extremely valuable for moving bases or launching aerial assaults.
Aureliax is a dragon-like creature that uses telekinetic and gravity-based abilities. It can support allies or deal damage from a distance.
Gloon is a strange floating creature that manipulates light and energy. It attacks using focused beams and can disrupt enemies by causing confusion or frenzy effects. It feels very different from traditional ARK creatures.
Cryolophosaurus is a cold-adapted predator that uses freezing attacks and narcotic effects. It is useful for controlling enemies rather than just dealing raw damage, especially in snowy regions.
Desmodus returns as a vampire bat with a focus on nighttime gameplay. It uses echolocation, thrives in darkness, and provides strong utility for stealth, travel, and special crafting.
Image via Studio WildcardThralls are humanoid enemies created through experimentation. They use weapons, tactics, and teamwork. Some systems allow limited control after defeating them.
Neophytes are powerful corrupted beings tied to the darker side of Lost Colony. They are aggressive and designed to challenge both players and teams, often appearing in high-risk areas.
Revenants are reanimated creatures and survivors corrupted by the environment. They attack on sight and often appear in groups, adding pressure during exploration and combat.
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