Oblivion Remastered’s story revolves around a Daedric Prince by the name of Mehrunes Dagon, but he isn’t the only one of his kind. In fact, there are sixteen Daedric Princes in the world of The Elder Scrolls.
Fifteen of those have their own shrines spread throughout Cyrodil for worshippers to pray at. You will want to find them to reap the valuable rewards. So here are all Daedric Shrine locations in Oblivion Remastered.
There is a specific player level threshold to interact with each Shrine. That level is noted ahead of the Shrine’s name in the respective headings.
Shrine Of Azura (Level 2)
Image credit: Bethesda Softworks. Screnshot captured by Blast.The first Daedric Shrine you should hunt for is the one of Azura. With a level requirement of 2, you can head here straight from the Imperial Sewer. Located above Cheydinhal, reaching this Shrine will be a bit of a trek, but worth it due to its excellent reward.
Requirements
- Glow Dust offered at dawn or dusk (5am to 7am or 5pm to 7pm).
Rewards
- Azura’s Star- Able to hold Souls of any type with the exception of Black ones. Unlike all other Soul Gems, it is reusable.
Sheogorath’s Shrine (Level 2)
Image credit: Bethesda Softworks. Screnshot captured by Blast.The only other level 2 Daedric Shrine is the one dedicated to Sheogorath. It can be found between Bravil and Leyawiin, to the South of the Imperial City. Its reward isn’t amazing, but the offerings are quite easy to bump into even during the early game.
Requirements
- 1x Lesser Soul Gem
- 1x Lettuce
- 1x Yarn
Rewards
- Wabbajack- A unique staff that turns any creature into a random creature of the following list: Daedroth, Deer, Goblin Skirmisher, Ogre, Sheep, Skeleton Champion, Rat, Troll, Xivilai. The transformation lasts for 30 seconds and will be spawned at full health, even if the original creature had been damaged prior to being Wabbajacked.
Namira’s Shrine (Level 5)
Image credit: Bethesda Softworks. Screnshot captured by Blast.Namira’s Shrine requires the player to be level 5 and starts an actual quest instead of a simple offering. You’ll find it east of Bruma, in the Jerall Mountains. It is quite close to the town, so you can fast travel to it and reach the Shrine quickly.
Requirements
- 20 or lower Personality attribute.
- Complete the quest inside the nearby Ayleid ruin.
Rewards
- Ring of Namira- Reflect Damage 12%. Reflect Spell 10%.
Vaermina’s Shrine (Level 5)
Image credit: Bethesda Softworks. Screnshot captured by Blast.Located in the Southwest of Cheydinhal, this level 5 Shrine requires quite a tricky offering, a Black Soul Gem. We’ve written an entire article on how you can find those, so check it out if you don’t have one. You’ll find Vaermina’s Shrine Southwest of Cheydinhal.
Requirements
Rewards
- Skull of Corruption- Unique Staff that applies Corruption to a target for 30 seconds, creating a double of it that will attack it for the duration of the effect.
Shrine Of Sanguine (Level 8)
Image credit: Bethesda Softworks. Screnshot captured by Blast.Our first and only level 8 Shrine is quite close to Skingrad, to the Northwest of the city. It is a very easy one to complete, as it only requires one bottle of Cyrodilic Brandy. Unfortunately, the reward isn’t good at all.
Requirements
Rewards
- Sanguine Rose- Unique Staff that applies Sanguine Rose to the target for 20 seconds. This effect will summon a random Daedra, which sounds good initially. The issue is that the Daedra can either fight for you, or for your target.
Malacath’s Shrine (Level 10)
Image credit: Bethesda Softworks. Screnshot captured by Blast.The first double-digit level Shrine in our list is definitely worth visiting. It only requires a simple offering and comes with a gorgeous reward. You’ll find Malacath’s Shrine to the West of Kvatch, by the edge of the map.
Requirements
Rewards
- Volendrung- Unique Warhammer with two extremely powerful enchantments. It has a weight of 60 and 20 base damage. It applies Paralyze for 3 secs on Strike and Drain Health 5 pts for 20 secs on Strike.
Meridia’s Shrine (Level 10)
Image credit: Bethesda Softworks. Screnshot captured by Blast.The morbid offering will require some dungeon exploration, but it will be worth the effort, especially if you are into sneaking around undetected. You’ll find Meridia’s Shrine close to Skingrad, to the West.
Requirements (one of the three)
- 1x Bonemeal
- 1x Ectoplasm
- 1x Mort Flesh
Rewards
- Ring Of Khajiiti- Enchanted ring which will boost your Speed by 10 pts and apply 35% Chameleon to you.
Shrine Of Nocturnal (Level 10)
Image credit: Bethesda Softworks. Screnshot captured by Blast.Located to the northeast of Leyawiin, the Shrine of Nocturnal will reward you with a precious item to assist you during the early game, especially if Security isn’t your strong suit. It also requires no offerings.
Requirements
- Complete the quest to recover the Eye Of Nocturnal, which was taken to the Tidewater Cave.
Rewards
- Skeleton Key- Unique Lockpick which is unbreakable and fortifies Security by 40 pts.
Peryite’s Shrine (Level 10)
Image credit: Bethesda Softworks. Screnshot captured by Blast.Our fourth and final level 10 Shrine doesn’t require offerings either. You’ll find it to the East of Bravil, by the Silverfish River. Peryite0s Shrine does require you to head into the plane of Oblivion, though. But trust us, the reward is worth it.
Requirements
- Complete the associated quest, which requires you to find and interact with the souls of the lost worshippers in the plane of Oblivion.
Rewards
- Spell Breaker- Heavy Shield with 17 Base Armor and 18 Weight. It also comes enchanted with 30% of Reflect Spell.
Mephala’s Shrine (Level 15)
Image credit: Bethesda Softworks. Screnshot captured by Blast.Heading closer into Oblivion Remastered’s mid-game daedric shrines we have Mephala’s. This one actually requires an offering, but that that you’ll likely already have by this point. It also comes with a pretty decent weapon to take down mages.
Requirements
- 1x Nightshade offered between midnight and 6am.
- Completion of the associated quest, which requires you to wreak havoc in the nearby peaceful town of Bleaker’s Way.
Rewards
- Ebony Blade- One-handed Katana that weighs 46 and has 23 base damage. It features enchantments that Absorb 8 pts of Health on Strike and Silence for 10 pts on Strike.
Hircine’s Shrine (Level 17)
Image credit: Bethesda Softworks. Screnshot captured by Blast.You’ll find Hircine’s Shrine to the south of the Imperial City, in the Great Forest. The Daedric Prince of the Hunt’s statue features them and a wolf, and you’ll be able to interact with it from level 17 forwards. Doing so will kick the quest off, which can be completed instantly if you have the necessary offerings.
Requirements
- 1x Bear or Wolf Pelt
- 1x Unicorn Horn (Harcane Grove will be marked on your map, where you can find a Unicorn).
Rewards
- Saviour’s Hide- Light Armor Cuirass with a defense rating of 12 and a weight of 3. Enchanted with 25% Resist Magic.
Molag Bal’s Shrine (Level 17)
Image credit: Bethesda Softworks. Screnshot captured by Blast.Oblivion Remastered’s other level 17 Shrine is that of the Daedric Prince Molag Bal, which wants you to corrupt a do-gooder. Interacting with their Shrine will kick off a very interesting quest and completing it will award you with quite a good weapon. You’ll find Molag Bal’s Shrine directly West of the Imperial City, in the middle of the forest.
Requirements
- 1x Lion Pelt.
- Completion of the excellent quest, which is easy to follow.
Rewards
- Mace of Molag Bal- Unique one-handed blunt weapon with 25 damage and 45 weight. Enchanted with Absorb Magicka and Strength for 10 secs.
Boethia’s Shrine (Level 20)
Image credit: Bethesda Softworks. Screnshot captured by Blast.And we’re at the highest level Daedric Shrines found in Oblivion Remastered. You have to be level 20 to interact with Boethia’s Shrine, which can be found in the Valus Mountain, to the Southeast of Cheydinhal. By this point in the game you should already have the offering the Daedric Prince requires, but you’ll also have to compete in a fun interplanar tournament. Good luck!
Requirements
- 1x Daedra Heart
- Completion of the associated quest, which involves winning a tournament in the plane of Oblivion.
Rewards
- Goldbrand- Unique one-handed Katana that weighs 52 and deals 25 damage. It is enchanted with 22 pts of Fire Damage.
Clavicus Vile’s Shrine (Level 20)
Image credit: Bethesda Softworks. Screnshot captured by Blast.A fairly easy Shrine to complete if you followed our guide on how to acquire Umbra early on. If you already have the cursed blade in your possession, you will be able to get Clavicus Vile’s Shrine’s reward instantly, and you can technically choose between two. You’ll find this Shrine to the Southwest of the Imperial City, relatively close to the shoreline.
Requirements
- 500 gold.
- Completion of the quest that requires you to fetch Umbra.
Rewards
- Masque of Clavicus Vile- Heavy helmet with 7.5 armor and 15 weight. Fortifies Personality for 20 pts while worn.
or
- Umbra- One-handed blade with 45 weight and 28 damage. It is enchanted to apply Soul Trap on hit for 120 secs.
Hermaeus Mora’s Shrine (Level 20)
Image credit: Bethesda Softworks. Screnshot captured by Blast.Not only do you need to be level 20 to interact with this Daedric Shrine in Oblivion Remastered, you also need to have completed all other Daedric Shrine quests listed above. That already is a lot of work, but the quest associated with this Shrine is a lot more work than anything you’ve done prior to it. It is absolutely worth everything, though, with one of the best rewards in the game. You’ll find this Shrine to the West of Cloud Ruler Temple.
Requirements
- Completion of all other Daedric Shrine quests.
- The main quest “Blood of the Daedra” must’ve at least been started.
- Completion of the associated quest, which involves capturing one soul of each of the 10 races present in the game.
Rewards
- Oghma Infinium- A unique book which, when read, will boost two Attributes and three Skills by 10 points. These increases will count towards your level up and will go beyond the cap of 100. You will be given a choice between three paths, which will change the buffed Skills and Attributes:
- The Path of Shadow- Agility, Speed, Light Armor, Security, Sneak.
- The Path of Spirit- Intelligence, Willpower, Conjuration, Destruction, Restoration.
- The Path of Steel- Speed, Strength, Blade, Blunt, Heavy Armor.