Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Open 5 SSA 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-04-05
0f3ef234-7ded-4465-8357-22d7333ecd1e
rlcs-open-5-ssa-2026
0.83
100%
23
2026-04-05
cf11a5b7-0faa-4c08-a76a-374d785e5d49
rlcs-open-5-ssa-2026
0.45
100%
12
2026-04-04
741f1780-cfbe-4fd9-86b8-d2f5f468326b
rlcs-open-5-ssa-2026
0.53
100%
14
2026-03-22
0f3ef234-7ded-4465-8357-22d7333ecd1e
rlcs-open-4-ssa-2026
0.83
100%
23
2026-03-22
d3cf739b-86cf-40f6-a7bf-aa27b0b67954
rlcs-open-4-ssa-2026
0.46
100%
13
2026-03-21
78091758-e825-41eb-9d62-aaf978426fb1
rlcs-open-4-ssa-2026
0.53
100%
15
2026-02-01
0f3ef234-7ded-4465-8357-22d7333ecd1e
rlcs-open-3-ssa-2026
0.83
98%
22
2026-01-31
741f1780-cfbe-4fd9-86b8-d2f5f468326b
rlcs-open-3-ssa-2026
0.53
98%
14
2026-01-18
0f3ef234-7ded-4465-8357-22d7333ecd1e
rlcs-open-2-ssa-2026
0.83
96%
22
2026-01-16
76b8bf73-f2cd-44f7-8aac-2506bf76cf6f
rlcs-open-2-ssa-2026
0.55
96%
14
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.