Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Kick-Off Tournament 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2025-11-30
1aca052a-c2af-47d9-83ef-813ce9d2e42d
rlcs-open-1-oce-2026
0.67
100%
34
2025-11-30
36e5ef64-e88b-4f2b-9b8a-3af3845426be
rlcs-open-1-oce-2026
0.55
100%
28
2025-11-29
3f298a64-63d2-4c44-a3b2-87b3fe965e32
rlcs-open-1-oce-2026
0.37
100%
18
2025-11-28
47bfee11-fa00-40bd-ad3e-fbf93ba18f3d
rlcs-open-1-oce-2026
0.18
100%
9
2025-11-28
635d7317-2a0e-415c-8885-b2064afcfb6c
rlcs-open-1-oce-2026
0.18
100%
9
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.