Clash Royale has brought Super Cards, which are extremely powerful and can easily change the tide of the match. These cards are not unlockable and you can play only in events.
As of now, there are 11 Super Cards that you can get your hands on in this game. This article will list all of them.
List of all Super Cards in Clash Royale
Image via SupercellSuper Lava Hound
- Elixir Cost: 8
- When destroyed, it splits into two smaller Lava Hounds that each spawn Lava Pups.
Super Mini Pekka
- Elixir Cost: 4
- This little tank can take down anything in one hit. Plus, it drops healing pancakes that your other troops can use to heal up.
Super Witch
- Elixir Cost: 6
- It combines the abilities of the regular Witch, Night Witch, and Mother Witch. She spawns skeletons and bats and even turns dead enemies into Cursed Hogs.
Santa Hog Rider
- Elixir Cost: 5
- As it charges through the arena, it leaves behind magical presents that turn into random spells like Clone, Heal, or Invisibility.
Party Rocket
- Elixir Cost: 5
- It deals massive area damage and converts troops into Goblins, but it can't damage Crown Towers.
Super Archers
- Elixir Cost: 3
- These Archers shoot piercing arrows that create tornadoes, pushing enemies back.
Super Knight
- Elixir Cost: 4
- This Super Card reduces all damage taken by itself and nearby allies to 1 while moving.
Super Magic Archer
- Elixir Cost: 4
- This one charms enemy troops, buildings, and towers, converting them into allies with its arrows.
Wizard Trio
- Elixir Cost: 7
- It summons the Wizard, Ice Wizard, and Electro Wizard for a combined attack with high DPS and splash damage.
Super Ice Golem
- Elixir Cost: 4
- When Ice Golem dies, it freezes the entire arena. By doing this, it will activate the king tower and deal damage to everyone.
Party Hut
- Elixir Cost: 5
- A building that targets air units and spawns Goblins, Spear Goblins, and a Goblin Brawler when destroyed.