Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Open 3 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-02-08
46fab2f6-fb01-4483-ab11-92a5c23feadb
rlcs-open-3-na-2026
0.46
100%
17
2026-02-07
e979dd2e-4e18-4afd-bdae-25399ed866fb
rlcs-open-3-na-2026
0.28
100%
10
2026-02-06
6e200192-6358-459c-8872-e9506ad31c8d
rlcs-open-3-na-2026
0.27
100%
10
2026-01-25
19bcc731-136c-423e-a31b-030b6b9d10d6
rlcs-open-2-na-2026
0.56
100%
21
2026-01-23
19bcc731-136c-423e-a31b-030b6b9d10d6
rlcs-open-2-na-2026
0.56
100%
21
2025-12-06
16f9868c-8c2f-44e5-a3df-768b0121cec0
rlcs-open-1-na-2026
0.55
93%
19
2025-12-06
57464286-ad6e-4685-bdb0-8217d1c9e677
rlcs-open-1-na-2026
0.91
93%
31
2025-12-06
46fab2f6-fb01-4483-ab11-92a5c23feadb
rlcs-open-1-na-2026
0.46
93%
16
2025-11-22
ac1d287b-9fe8-45c7-9e11-231b9e15a576
rlcs-open-1-na-2026
0.26
93%
9
2025-11-21
07673220-7fc2-4ab2-81c2-ca2e73e778ba
rlcs-open-1-na-2026
0.27
93%
9
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.