Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Open 4 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-03-20
57464286-ad6e-4685-bdb0-8217d1c9e677
rlcs-open-4-na-2026
0.62
100%
23
2026-02-21
66510de7-c546-4695-bda2-300afc4a7d5f
rlcs-major-1-2026
0.88
100%
43
2026-02-20
7822fdf8-1eaf-408f-a805-6bf130d5dd12
rlcs-major-1-2026
0.77
100%
38
2026-02-19
60fe7b00-16c1-4755-853e-3bbf75063149
rlcs-major-1-2026
0.70
100%
34
2026-02-08
46fab2f6-fb01-4483-ab11-92a5c23feadb
rlcs-open-3-na-2026
0.55
99%
21
2026-01-25
19bcc731-136c-423e-a31b-030b6b9d10d6
rlcs-open-2-na-2026
0.48
98%
18
2026-01-23
19bcc731-136c-423e-a31b-030b6b9d10d6
rlcs-open-2-na-2026
0.48
98%
18
2025-12-06
16f9868c-8c2f-44e5-a3df-768b0121cec0
rlcs-open-1-na-2026
0.58
64%
14
2025-12-06
57464286-ad6e-4685-bdb0-8217d1c9e677
rlcs-open-1-na-2026
0.62
64%
15
2025-12-06
46fab2f6-fb01-4483-ab11-92a5c23feadb
rlcs-open-1-na-2026
0.55
64%
13
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.