Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Open 3 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-02-01
60fe7b00-16c1-4755-853e-3bbf75063149
rlcs-open-3-sam-2026
0.64
100%
21
2026-02-01
6fe7cd01-90e3-47c3-8e27-9d39e355b6d2
rlcs-open-3-sam-2026
0.74
100%
24
2026-01-31
3dfb5bd9-361c-409a-a800-36d541ab5f50
rlcs-open-3-sam-2026
0.36
100%
12
2026-01-30
0ab95c75-52a8-4dcd-b307-33917fed3758
rlcs-open-3-sam-2026
0.37
100%
12
2026-01-17
3e0d8838-e01a-4cd2-87b2-1c79fc8c0679
rlcs-open-2-sam-2026
0.81
100%
27
2025-11-23
60fe7b00-16c1-4755-853e-3bbf75063149
rlcs-open-1-sam-2026
0.64
93%
19
2025-11-23
3e0d8838-e01a-4cd2-87b2-1c79fc8c0679
rlcs-open-1-sam-2026
0.81
93%
25
2025-11-22
3dfb5bd9-361c-409a-a800-36d541ab5f50
rlcs-open-1-sam-2026
0.36
93%
11
2025-11-21
6fe7cd01-90e3-47c3-8e27-9d39e355b6d2
rlcs-open-1-sam-2026
0.74
93%
23
2025-11-21
5a5335be-87f3-4fc6-bd37-d414bbaa587b
rlcs-open-1-sam-2026
0.28
93%
8
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.