Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Open 4 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-03-29
832323ef-4f29-4375-92c2-08d7ea390752
rlcs-open-4-sam-2026
0.50
100%
17
2026-03-27
42d34020-26d6-4eb0-86fe-fec266434bfe
rlcs-open-4-sam-2026
0.28
100%
9
2026-03-27
2642664a-5511-4929-9755-9afa155ee47a
rlcs-open-4-sam-2026
0.20
100%
7
2026-02-01
cdf4710c-b188-411c-a056-efa56b734573
rlcs-open-3-sam-2026
0.30
99%
10
2026-01-30
832323ef-4f29-4375-92c2-08d7ea390752
rlcs-open-3-sam-2026
0.50
99%
17
2026-01-18
e771063c-347a-4fc0-b44b-8f3f4dd00495
rlcs-open-2-sam-2026
0.86
96%
28
2026-01-18
0ab95c75-52a8-4dcd-b307-33917fed3758
rlcs-open-2-sam-2026
0.27
96%
9
2026-01-16
63d3fa97-e024-45cb-b347-8e5b09c2da52
rlcs-open-2-sam-2026
0.29
96%
10
2026-01-16
0ab95c75-52a8-4dcd-b307-33917fed3758
rlcs-open-2-sam-2026
0.27
96%
9
2025-11-22
cdf4710c-b188-411c-a056-efa56b734573
rlcs-open-1-sam-2026
0.30
66%
7
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.