Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Open 6 SAM 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-04-26
e771063c-347a-4fc0-b44b-8f3f4dd00495
rlcs-open-6-sam-2026
0.88
100%
28
2026-04-26
2642664a-5511-4929-9755-9afa155ee47a
rlcs-open-6-sam-2026
0.46
100%
15
2026-04-12
e771063c-347a-4fc0-b44b-8f3f4dd00495
rlcs-open-5-sam-2026
0.88
100%
28
2026-04-12
152ed6b2-a8aa-4c23-9404-0fc6b54e3ee4
rlcs-open-5-sam-2026
0.52
100%
17
2026-04-11
42d34020-26d6-4eb0-86fe-fec266434bfe
rlcs-open-5-sam-2026
0.58
100%
19
2026-03-29
6fe7cd01-90e3-47c3-8e27-9d39e355b6d2
rlcs-open-4-sam-2026
0.62
100%
20
2026-02-19
7822fdf8-1eaf-408f-a805-6bf130d5dd12
rlcs-major-1-2026
0.79
99%
37
2026-01-31
6fe7cd01-90e3-47c3-8e27-9d39e355b6d2
rlcs-open-3-sam-2026
0.62
97%
19
2026-01-18
6fe7cd01-90e3-47c3-8e27-9d39e355b6d2
rlcs-open-2-sam-2026
0.62
92%
18
2026-01-17
6fe7cd01-90e3-47c3-8e27-9d39e355b6d2
rlcs-open-2-sam-2026
0.62
92%
18
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.