Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Open 4 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-03-21
e3d78c60-6d93-4575-86a4-108350818128
rlcs-open-4-mena-2026
0.84
100%
28
2026-02-20
16f9868c-8c2f-44e5-a3df-768b0121cec0
rlcs-major-1-2026
0.58
100%
29
2026-01-31
856f91c1-8891-4f97-afaf-d88a0e878243
rlcs-open-3-mena-2026
0.36
99%
12
2026-01-29
494a9425-820f-4b0f-8317-8694b5358484
rlcs-open-3-mena-2026
0.34
99%
11
2026-01-17
099d4de9-086a-488d-b8a8-1de27d67a4af
rlcs-open-2-mena-2026
0.41
96%
13
2026-01-17
dd236065-23e4-40ce-9537-0497dfbf8803
rlcs-open-2-mena-2026
0.47
96%
15
2026-01-15
99db5c2b-6625-4a3e-b7e5-037d758bb4b0
rlcs-open-2-mena-2026
0.34
96%
11
2025-11-29
e3d78c60-6d93-4575-86a4-108350818128
rlcs-open-1-mena-2026
0.84
74%
21
2025-11-29
856f91c1-8891-4f97-afaf-d88a0e878243
rlcs-open-1-mena-2026
0.36
74%
9
2025-11-28
b36bb5fd-ff81-4026-8d97-0a8b20c55f35
rlcs-open-1-mena-2026
0.37
74%
9
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.