Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Open 4 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-03-22
eef8faf8-7af2-4d58-bf97-1dc6aeed7425
rlcs-open-4-na-2026
0.96
100%
35
2026-03-20
eef8faf8-7af2-4d58-bf97-1dc6aeed7425
rlcs-open-4-na-2026
0.96
100%
35
2026-02-22
5210d5ff-8eb6-416e-830b-9b6c253d54d2
rlcs-major-1-2026
1.00
100%
48
2026-02-20
67b42553-b3da-4674-b0fb-217138da7ab0
rlcs-major-1-2026
0.60
100%
29
2026-02-19
66510de7-c546-4695-bda2-300afc4a7d5f
rlcs-major-1-2026
0.88
100%
42
2026-02-19
6070bcea-f840-4813-aeb6-c2a06f025341
rlcs-major-1-2026
0.97
100%
47
2026-02-08
57464286-ad6e-4685-bdb0-8217d1c9e677
rlcs-open-3-na-2026
0.62
99%
23
2026-02-08
16f9868c-8c2f-44e5-a3df-768b0121cec0
rlcs-open-3-na-2026
0.58
99%
22
2026-01-25
57464286-ad6e-4685-bdb0-8217d1c9e677
rlcs-open-2-na-2026
0.62
98%
23
2026-01-24
eef8faf8-7af2-4d58-bf97-1dc6aeed7425
rlcs-open-2-na-2026
0.96
98%
35
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.