Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Open 3 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-02-07
46fab2f6-fb01-4483-ab11-92a5c23feadb
rlcs-open-3-na-2026
0.46
100%
17
2026-02-06
eef8faf8-7af2-4d58-bf97-1dc6aeed7425
rlcs-open-3-na-2026
1.00
100%
37
2026-02-06
07673220-7fc2-4ab2-81c2-ca2e73e778ba
rlcs-open-3-na-2026
0.27
100%
10
2026-01-23
6e200192-6358-459c-8872-e9506ad31c8d
rlcs-open-2-na-2026
0.27
100%
10
2026-01-23
46fab2f6-fb01-4483-ab11-92a5c23feadb
rlcs-open-2-na-2026
0.46
100%
17
2025-12-07
d0beb0e4-fa3f-4efa-ac89-ce06c3ca58e6
rlcs-kick-off-lan-2026
0.91
98%
9
2025-12-06
be883d0f-c9b3-4d86-a245-d15b77c5b6e8
rlcs-open-1-na-2026
0.53
93%
18
2025-11-22
46fab2f6-fb01-4483-ab11-92a5c23feadb
rlcs-open-1-na-2026
0.46
93%
16
2025-11-21
eef8faf8-7af2-4d58-bf97-1dc6aeed7425
rlcs-open-1-na-2026
1.00
93%
34
2025-11-21
6e200192-6358-459c-8872-e9506ad31c8d
rlcs-open-1-na-2026
0.27
93%
9
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.