
Chapter 16, Wave Of The Future, is one of the longest missions in 007 First Light. Bond and Isola finally reach Nicholas Webb's secret R&D facility in Antarctica to destroy HYPERION before it can be used.
Along the way, you'll sneak through secured areas, steal employee IDs, solve a few environmental puzzles, fight guards and androids, and chase Isola during the final moments of the chapter.

The chapter begins with Bond meeting Isola on a yacht before they arrive at Webb's hidden facility in Antarctica.
After the cutscene, follow Isola to the mountain edge and give her a boost so she can climb up first. She tells Bond to meet her at the gate house.
Instead of moving straight ahead, head toward the nearby cave. Follow the cave until you reach a ledge you can climb. Continue through the mountain path until you reach the outside of the facility.
You'll run into two guards near the entrance. Take them out quietly, then deal with the remaining enemies ahead. After clearing the area, head upstairs toward the gate house.
Inside the building, climb the scaffolding, use the yellow ladder, and open the door to reunite with Isola.

Your next goal is to obtain employee IDs so Bond and Isola can move through the facility without raising suspicion.
Start by going upstairs and listening to the HR manager's conversation. Hack his phone to copy the Engineer ID, but the extra security protection blocks the attempt.
Use the Dart Phone to distract him, sneak behind him, and steal his phone.
Next, head to the restroom to find David Somerset. Speak with him, then kick the restroom door into him to knock him out and take his ID.
Now visit the reception area and listen to nearby employees talking about Nora St. Vincent. Go to the lounge where Nora is sleeping and quietly steal her ID for Isola.
Return downstairs and meet Isola before boarding the Cable Car.
Once you arrive at the main facility, a robot scans Bond's bracelet. It notices the ID matches David Somerset but the face does not. Before the robot can report the mismatch, Isola destroys it and gives Bond a pistol that fires electric shock rounds.
Go to the elevator area where the lift is out of service.
Shoot the nearby fuse panel to force the elevator doors open and ride it to the Robotic Department.
Inside, Ferguson welcomes Bond as David Somerset and introduces two robotic projects.
Complete these demonstrations before moving on.

Go toward the Utility entrance behind the facility. The gate is locked, so interact with the nearby computer to lure the woman standing near the entrance away.
Use the Dynamic Impulse Response Sensor to make the robot smash the glass wall.
Go through the opening and kick the trolley away to reveal a fuse box. Distract the fuse box to unlock the Utility entrance.
At the next elevator, shoot another fuse box to force the doors open.
Inside, climb across ledges, crawl through openings, disable another fuse, and switch off the large fan blocking your path.
Walk through the fan opening until Bond slips outside the facility. Climb around the mountain using pipes and ledges until you reach another section guarded by enemies.
Shoot the nearby fuse box to unlock the door, then use the Missile Pen to eliminate the two guards. More enemies will arrive after the explosion, so clear the entire area before entering the Utility section again.
Meet Isola after leaving the Utility area.
Bond and Isola now need Level 5 clearance.
Listen to nearby Webb employees to learn that Roger Finch's authorization is needed inside the Security office.
Go to the Legal Department and read the security memo explaining that David Somerset and Nora St. Vincent must report for security processing.
Leave the office and introduce yourself to the security guard as David Somerset. He escorts Bond directly into the Security office.
Defeat every guard inside the room and upgrade the bracelet using the nearby terminal.
Leave the room and meet Isola outside the Command Center entrance.
Move through the hallway until you find the familiar cat statue.
Rotate it to reveal a hidden staircase leading underground.
Use the terminal inside the Command Center during the cutscene.
Bond discovers the full neural network controlling the British government through Webb Industries. Roger Finch interrupts and activates the facility alarm before Isola knocks him unconscious.
Fight through multiple waves of guards using your gadgets and weapons.
After clearing the area, enter the lift.
A flash grenade explodes inside, temporarily blinding Bond while more enemies attack. Defeat everyone before continuing.
At the HYPERION level, you'll hear Webb staff discussing the removal of safety restrictions before an Android attack.
Open both lift hatches and shoot the exposed fuses to send the lift downward.
Exit and reach the HYPERION control panel, but you'll need the Override Key first.
Return to the lift to collect it, then defeat the attacking Android.
Use the Override Key to unlock the HYPERION door.

After opening the next section, crawl through vents and climb down until you reach a room filled with trapped Androids.
Before they fully escape, drop each Wreckie docking mechanism.
Take control of the Wreckie and destroy every Android in the room.
Use the Wreckie again to smash the nearby glass wall, lower both bollards using the control panels, eliminate the remaining enemies, and destroy the large fan.
Drop through the opening using the hanging cables.
You'll arrive inside a centrifuge room filled with Androids.
Use another Wreckie to help during this fight.
Destroy all three generators to stop the centrifuges.
Once they stop spinning, enter the chamber and continue following the pipes.
Ride the service lift downward, disable another fan by shooting its fuse box, activate the moving bridges with the control panels, and disable the electrical currents blocking your path.
Keep following the large red cable.
Eventually you'll overhear Nicholas Webb telling his staff to stop Bond before he reaches the silo. Bond also realizes Isola has gone in the wrong direction but cannot reach her.
Continue forward by climbing the yellow pipe, crawling through the office vent, and clearing another group of guards.
You'll also find a shotgun on a nearby table.
Force open the next HYPERION door and continue until the next cutscene begins.
Webb confronts Bond inside the HYPERION chamber.
Bond cannot kill him because Webb's health monitor is linked directly to MI6 data. If Webb dies, sensitive intelligence will automatically leak.
Before Webb can shoot Bond, Isola arrives and shoots him instead. She removes HYPERION from its chamber and escapes.
Follow Isola through the facility and chase her to the dock.
Board the nearby boat and fire its cannon at Isola's boat while pursuing her across the water.
The final cutscene shows Bond stopping Isola before she escapes. He shoots the HYPERION core out of her hands, destroys it, and reports the mission's success to MI6, ending Chapter 16.

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